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Wearable Backpacks

Category

Gameplay

Required files

Base Game

Description

I loved that EA made the backpack buy objects functional last year so a sim can take many and more items with them. But I missed an option for actually make my sim wear it. After Growing Together came out I made use of the baby carrier mechanic and build myself a wearable backpack for my sims and decided to share with everyone.

Please bear with me because of the textures. I used the orginal backpack object texture to fumble together a closed backpack as the buy object is an open one with some books showing. I am no good with new textures. But I like them as they are right now so I hope you will too :)

You can buy the original backpack objects in BB mode or your sim can order one via computer. You have to claim the object to make it wearable. The option to wear one is only available if the backpack is in a sims' inventory. 

I couldn't get the game to make the sims wearing a backpack to put it down when they autonomously going to bed or shower. It is not possible with the tunings as they are right now and I unfortunately don't know how to python script if it could be done by that. Maybe I can get a solution in the future. Until then, we players have to put away the backpack manually.

Please let me know if you run into problems or have some idea for improvements.

 

Have fun with this <3

 

*Replaced Resource Instance: 0000000000055655 (prototype_RetailCompatible_Backpack)

**Required Dependencies: Lot51's Core Library


 

Backpack overrides by other creators:

 

For everyone who's into japanese stuff like myself, here is an awesome override of my backpacks by @mochachiiii, changing them into wearable japanese schoolbags <3



 

For any of you who likes to have more realism, here is another awesome override by [taylor], changing them to cool nike backpacks <3




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